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πŸ›‘οΈ Security & Pentesting
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Mayank Basena
Security Researcher & Systems Engineer

Mayank Basena

Most 15-year-olds play games. I build security tools, custom operating systems, and AI systems β€” entirely from scratch. Every line of code written by hand. No shortcuts. No AI assistance.

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Security Researchβ—† Custom OSβ—† AI/MLβ—† WebGLβ—† Systems Programmingβ—† Open Sourceβ—† Penetration Testingβ—† Linuxβ—† Game Developmentβ—† Hardware Hackingβ—† 70+ Languagesβ—† Deep Web Explorerβ—† Security Researchβ—† Custom OSβ—† AI/MLβ—† WebGLβ—† Systems Programmingβ—† Open Sourceβ—† Penetration Testingβ—† Linuxβ—† Game Developmentβ—† Hardware Hackingβ—† 70+ Languagesβ—† Deep Web Explorerβ—†
01

Selected Work

← Drag to explore β†’
03

Achievements

Competitions, rankings, and recognition.

LIVE
β€”
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National Rank
Ranked 120th
out of 65,000+!
Accuracy
100%
perfect accuracy!
Challenges
99 / 100
completed!
Genius Points
2,063
Top 0.27% nationally!
Visit India Genius Challenge
Hack The Box
Completed all courses
OUTSKILL
Attended multiple classes
Inspiration
Inspiring people of all ages to push their limits
College students, professors, school teachers, and peers β€” all have realized that even after pushing their limits 100 times, they can't reach the base of my knowledge

GitHub Repos

All repos with one-click clone and download. Auto-synced daily.

View all repositories →
04

About

I find vulnerabilities that others miss, build security tools that make the internet safer, and tackle challenges that people my age are told are impossible.

Linux isn't just an operating system to me β€” it's where I play, create, and break things to learn. Every single line of code across my 191 repositories is written by hand. No GitHub Copilot. No ChatGPT. No code generators. I believe real understanding comes from building things yourself.

LocationNagpur, India
Age15
Languages70+
FocusSecurity & Systems
GoalGSoC 2027
AwardsICSO Olympiad
mayank@nagpur:~
$ cat /etc/motd
Welcome to Mayank's World
$ whoami
Security Researcher | OS Builder | AI Generalist
$ cat skills.txt | head -5
Python, Go, Rust, JavaScript, C
Linux, Networking, Security, ML
Arduino, SBCs, Firmware, IoT
$ _
05

My Story

Age 3 β€” 2014

The First Spark

Dad bought my first computer β€” a basic desktop with an old laptop he had lying around. Hardware hacking began.

Age 4–10

The Language Collector

C at age 4. Then Python, Go, Rust, JS, Assembly. 70+ languages. Each one a new door opened.

Now β€” 2026

The Goal: GSoC 2027

191 repos. 201 stars. 631 commits. 114 PRs. All by hand. No AI. Next stop: Google Summer of Code 2027.

Read Full Backstory

Guided by Abhijeet Patil β€” my mentor at Webnet Institute, who taught me the foundations of programming.
And Sumit Patil β€” who made me strong in Git & React and sharpened my frontend skills.
And Shrikant Thakre β€” my robotics teacher who took me from 87% to 95% on Arduino, IoT, and everything with hands and circuits.

06

Skills

70+ technologies across 10 categories. Click any skill to see my learning journey.

0 Total Skills
0 Categories
10 Years Coding
191+ Repos Built
07

Inspiration

When you encounter someone operating on a different level, it changes you.

People who meet me β€” at school, at tuition, in my neighborhood β€” pick up things they didn't expect. Not because I lecture them, but because solving problems out loud is contagious. They see what happens when you refuse to stop at "good enough."

My local friends, classmates, even teachers who interact with me regularly absorb technical intuition by osmosis β€” problem-solving frameworks, the confidence to debug without panic, a mindset that most people never develop. They start seeing systems instead of screens.

The real shift isn't technical. It's realizing that intelligence isn't something you're born with β€” it's something you build. One broken project at a time. One late night at a time. That realization changes people.

I don't inspire by telling people they can do what I do. I inspire by showing them what's on the other side of actually trying. And that's where real growth begins.

"Some inspire with words. Others inspire by simply existing at a level that redefines what's possible."
08

Connect With Me

Found a bug? Got a security challenge? Or just want to geek out about Linux?

I'm always down to talk code, security, or wild project ideas. Drop me a message β€” I reply to everything.

02

Games

Chess AI β€’ Rubik's Cube β€’ Maze β€’ Runner β€’ Racing β€’ Puzzle β€” all playable in browser

SCORE
12,450
WAVE
05
72
⚑ AR-55 PHANTOM
24 / 30

STRIKE ZONE

PLAYABLE

Full 3D first-person shooter arena with 4 weapons, boss waves, AI enemies, minimap radar, sprint stamina, headshot combos, and high scores. Zero dependencies beyond Three.js.

Three.js React WebGL Web Audio Vite
4 Weapons
∞ Waves
4 Enemy Types
790 KB Single File
PLAY NOW Source β†—
The Cube game screenshot

THE CUBE

PLAYABLE

Full 3D Rubik's Cube with realistic WebGL rendering, swipe/touch controls, timer, stats tracking, and multiple color themes. Built with Three.js.

Three.js WebGL Rubik's
PLAY NOW
Tilting Maze game screenshot

TILTING MAZE

PLAYABLE

Classic labyrinth toy with CSS 3D perspective. Tilt the board with your mouse, guide the ball through walls to the center. Hard mode with black holes.

CSS 3D Physics Vanilla JS
PLAY NOW
Rabbit Run game screenshot

RABBIT RUN

PLAYABLE

3D endless runner β€” guide a rabbit through obstacles. Three.js procedural generation, lane switching, dynamic obstacles, and score system.

Three.js 3D Runner Procedural
PLAY NOW
Chess AI game screenshot

CHESS AI

PLAYABLE

Fully playable chess with random AI engine, autoplay, adjustable speed, game state management, and move validation. Pure vanilla JS.

TypeScript AI Chess
PLAY NOW
Neon Racer game screenshot

NEON RACER

PLAYABLE

Cinematic 3D racing pursuit with lane switching, projectile combat, WebGL post-processing, neon lighting, and particle explosions.

Three.js Racing Post-FX
PLAY NOW
Endless Runner game screenshot

ENDLESS RUNNER

PLAYABLE

Low-poly 3D endless runner with procedurally generated infinite obstacles, lane-based movement, collision physics, and dynamic themes.

Three.js Procedural Low-Poly
PLAY NOW
Glass Puzzle game screenshot

GLASS PUZZLE

PLAYABLE

Advanced WebGL jigsaw with glass-like extruded spline pieces, compound rigid-body collision physics, and halftone SVG filter overlay.

Three.js Cannon.js Physics
PLAY NOW
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Next Game

COMING SOON

Something new is being built. Check back soon.

03

Simulators & Labs

Interactive browser-based experiments β€” fluid dynamics, cyber war, battle royale, and more

// learn

Want to build something like this?

Every library, framework, and tool used to build this portfolio β€” with working code examples side by side.

View All Libraries
08

Projects I'm Building

GoForge demo
Active

GoForge

Real-time log analytics engine built in Go. Pattern detection, anomaly alerting, streaming pipeline. Open source.

GoAnalyticsStreaming
Check it out ↗
VulnScope demo
Active

VulnScope

Vulnerability intelligence platform. CVE tracking, exploit correlation, risk scoring. Python + FastAPI backend.

PythonFastAPISecurity
Check it out ↗
ShadowSentinel demo
Active

ShadowSentinel v2

ML-powered network intrusion detection. LSTM autoencoder anomaly detection, real-time monitoring.

PythonPyTorchML
Check it out ↗
AI Pentest Agent demo
Active

AI Pentest Agent

Autonomous AI penetration testing. Scanning, recon, exploitation, reporting. Fully automated pipeline.

PythonAISecurity
Check it out ↗
Interactive

3D Interactive Doll

Real-time 3D character that follows your mouse. Built with Three.js, dynamic lighting, and smooth physics.

Three.js WebGL 3D
Try it out ↗
Game

STRIKE ZONE β€” FPS Arena

Full 3D first-person shooter with 4 weapons, boss waves, minimap radar, sprint stamina, AI enemies, headshots, combos, and high scores. Built with Three.js + React.

Three.js React WebGL Game
Play now ↗
πŸš€

Help Me Grow

I'm 15. I built this entire portfolio, all 191 repos, and these free courses β€” entirely by hand. No AI tools. No shortcuts. If anything here helped you, checking out the ads below is the easiest way to support my work. It's free for you. It means the world to me.

Every click keeps a young developer's dream alive. Thank you.

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Send me a message on email and I'll guide you on your journey. If you've seen things I haven't covered, I'll correct them.

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